MGS Light Manager for FS25







The MGS Light Manager for FS25 is a Blender add-on designed for Farming Simulator 25 modders. This plugin simplifies the process of managing light types by allowing users to directly assign UV adjustments for specific light types with a single click. No manual UV adjustments are needed.
Features
Predefined Light Types:
Default Light
Default Light & High Beam
High Beam
Bottom Light
Top Light
DRL
Turn Light (Left & Right)
Back Light
Brake Light
Reverse Light
Work Light (Front, Back, Additional)
Automatic UV Adjustments:
Clicking a light type button automatically adjusts the UVs to match the corresponding Farming Simulator 25 configuration.
Installation
Download the plugin as a .zip file.
Open Blender.
Go to Edit > Preferences > Add-ons.
Click Install… and select the MGS_Light_Manager_FS25.zip file.
Enable the plugin from the Add-ons list.
Access the plugin in the UV/Image Editor > Tools panel.
Usage
Open the UV/Image Editor in Blender.
Navigate to the MGS Light Manager panel under the Tools section.
Select the desired light type by clicking its corresponding button. For example:
Click Brake Light to automatically adjust the UVs for a brake light.
Click Work Light Front to configure UVs for a front-facing work light.
The UV adjustments are applied immediately after clicking the button.
Requirements
Blender version 3.0.0 or higher.
License
This plugin is licensed under the GNU General Public License v3.0 (GPL-3.0). See the LICENSE file for more details or visit GNU GPL v3.0.






